Design

The Kato Grade Crossing

While I still plan to build my own grade crossing eventually, Kato’s update of their automatic grade crossing (model 20-652) to be compatible with DCC gave me an excuse to put that off some more (see Kato’s Japanese page for some pictures and a video of it in operation). Or at least, that was the plan. What I forgot in my enthusiasm is that I’d put my layout’s one grade crossing on a curve, so Kato’s straight crossing can’t be used. I can move it closer to Riverside’s commuter station, and I think I will. But I may end up using it somewhere else (perhaps on the “subway” tracks where they run at ground level under the Urban Station). I need to think on this some more, but I’ll outline my current plan after describing the crossing itself.
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Planning The Village

The “village” is what I call the collection of buildings tucked inside the four-track curve of the River Crossing scene. Today this is just a set of pre-made buildings, mainly from Kato and Tomix, placed roughly on gray-painted foam. The bridge across the river for the “commercial avenue” is likewise temporary, just a slab of gray foam-core with lane markings painted on it.

Once I realized that the road behind the elevated station in the Urban Station scene was largely out-of-sight, the village became the place that I wanted to carefully detail in its entirety. Detailing the buildings of the urban scene themselves is still important, particularly the upper floors of those buildings that will be front and center part of the scene. But the village is going to be where my ability to craft a convincing scene will be most on display. So, no pressure, eh?
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Hybrid Design and Temporary Scenery

There’s a “right” way to build a model railroad: build some subroadbed structure (often plywood screwed and glued in place, sometimes foam held together with glue), add roadbed (paperboard or cork are typical, a type of foam rubber is also used) held in place with wood glue or similar, attach track (held in place by silicone caulk, or temporary nails), and apply ballast (crushed stone or artificial granular substances) glued in place with diluted white glue. Make sure the track works, protect it with tape, wax paper, and other things, then add scenery of carved foam, plaster cloth or other material, paint it, glue down ground scatter, shrubs and other scenery, and plant buildings in places prepared for them.

This approach produces everything from the basement-filling layouts typical of North America, to the smaller layouts found in Europe, right down to the switching layout-on-a-shelf more typical of the space-constrained builder (common in the U.K., but hardly limited to there), as well as modular layouts that only get set up at club meetings and shows. Smaller layouts often use a box structure for the subroadbed rather than the more material-efficient approaches (like L-girder) used in larger layouts.

It is, effectively, the collective wisdom of decades of western modelers (North American and European in particular), promulgated in books, magazine articles, and today web postings. And it’s not a bad approach; it’s the collective wisdom because it works and has proven itself capable of producing long-lasting and reliable model railroads. Read More...

Truth is Stranger than Model Railroading

It’s often said that there’s a prototype for everything, and there probably is. But that’s usually meant as “do what you think is right, somebody, somewhere probably did it that way”. Now I’d be the last person to say that there’s a “wrong” way of making a model railroad layout. You can do highly prototype-specific layouts, or completely fictional ones, or anything in between. And scenery can vary from entirely imaginary to near photo-perfect. And if you want to run nineteenth-century steam locomotives alongside twenty-first century electric trains, or whatever, that’s cool too. It’s your railroad.

But I think that if you want to have a railroad that is interesting to someone else, whether than someone else is a family member, friend, or an audience at a show, “anything goes” is perhaps a bit too open-ended. Because ultimately a model railroad is a representation of something. If that something lives entirely in your own head, than it just needs to meet your requirements. But for someone else to participate, they need to understand what it’s representing, and be able to see that themselves. And if, like me, that’s what you want, then you have to make it happen with planning and deliberate action.
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A Tomix Bus/Tram Coffee-Table Layout

I have a number of two-car articulated light-rail vehicles, aka., trams, mostly from the Tōkyū Setagaya Line of western Tōkyō. These, like the new Tomytec bus system, were bought to be used in Sumida Crossing’s Urban Station scene, as small details to make the station more than just a place to park trains. However, because the viaduct station is in the front of this scene, these would both be behind and below it, and largely out of sight. That’s bothered me for some time, but with the addition of the bus I really wanted to be able to run these where I could see them. And there really isn’t any place on the big layout suitable for that. And so, I’m building a small tram layout.
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Kawate Station

What’s in a name? I needed signs for my subway station, and I knew what form I wanted from some photos I found online (here and here) But these needed to identify the station, the subway line it was on, and the adjacent stations on the line. What line? And what station name? It’s not supposed to be any specific prototype. I’ve been calling this part of the layout the “riverside scene” and using “Riverside Station” informally up to now. And while I could have named it Riverside, that seemed wrong. Japanese signs use a lot of English, but rarely for place names.
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April 2011 Status, Subway Station Planning and a Bus System

April sped by rather quickly, as least in part because I had some non-railroad distractions that took me away from the layout. Not much was done in concrete terms, but planning for the Riverside Crossing Subway Station made good progress. Mostly I acquired parts for some more power management wiring (PM42 circuit breakers, BDL168 occupancy detectors, and RX4 transponding sensors, as well as wire, terminal strips, and miscellaneous connectors). I also painted several sheets of cut-to-size plywood with primer, to which I’ll attach all the electronics and wiring. Then I’ll hang the plywood under the layout, where it can be easily wired to terminal strips, but remain far enough away from the track and bus wires to avoid interference with the transponding sensors. I’ll have more on this after I’ve built the first of these.
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Simplicity in Railway Design

It’s a stereotype, and incorrect, to say that the Japanese prefer simplicity in all things. There are plenty of counterexamples. But Buddhist philosophy emphasizes simplicity in life, and some of that mindset has clearly influenced the design of Japanese railways.

Since I started researching for my model railroad, one thing that’s impressed me is the straightforward design of the Japanese railways. Trackwork around stations is usually quite simple, with limited cross-overs and sidings. And mainline track may be one or two tracks in more distant areas, but in urban areas it’s typically a pair of tracks for each line, used in a unidirectional fashion (i.e., each track is always used for trains going in one direction).

That’s not to say dedicated tracks are the rule: there are many single-track lines, even in urban areas, and on single-track lines stations will often have two tracks to allow trains to pass. Also, at secondary stations (particularly on Shinkansen lines) the platform tracks will be separate from the mainline, to allow express trains to pass locals. But in large urban stations, it’s often much simpler, rather than being more complex, which was a surprise to me when I first noticed it. Take a look at the platform assignments described on the Wikipedia pages for Nippori Station or Tōkyō Station, for example.
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How I learned to stop worrying and love the BDL168

Well, perhaps that’s a bit strong, but I’m coming to terms with its design flaws and the poor state of the documentation surrounding it and the PM42. I now have the first set of PM42 circuit breakers and BDL168 occupancy detectors (with two sets of RX4 “transponding receivers”) installed, and have done a bit more reading over the weekend. I’ve discovered a few things and come to a few conclusions as a result of that work, and that’s making me feel that I have a handle on this now. But I had to work through a number of issues to get to this point.
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February 2011 Status - Occupancy Detection Revisited

Work has progressed slowly this month, partly from distractions, and partly because I’ve been reluctant to finish up the block occupancy detector wiring. I finally realized that the reason for this was that I wasn’t happy with my hybrid approach to occupancy detection and transponding.

To recap, my Subway and Commuter loop tracks were to be divided into blocks, with Digitrax BDL168 occupancy detectors and PM42 circuit breakers (circuit breakers are typically one per track per table, whereas there may be two, three or even four detectable track sections on a single track on one table, and more in a couple of cases). The PM42 provides for four circuit breakers, which is a nice fit for the four tracks, and the BDL168 is divided into four independent quadrants (so each can be wired to a separate circuit breaker), each with four block detectors. I’d originally planned one PM42/BDL168 per scene, meaning that wires would have to cross a table boundary in the Urban and Riverside Station scenes.

And that was a problem, for several reasons. First, running wires between tables violates my “keep all wires except bus wires local” design goal (it makes the layout harder to disassemble), second while the BDL168 can support 16 occupancy detectors, in some places I needed more than four on one track, which broke the association of the PM42 circuit breaker element to a single track, meaning a short would shut down a second line. And finally, I wanted to do Transponding, and the BDL168 only supports 8 transponding sensors (using a pair of RX4 sets), meaning some blocks would be able to report which train was in them, and some would only be able to report that some train was present, but not which. None of these were fatal flaws, but they were eating at me. And I finally realized that I only needed two more sets (seven instead of five) to fix these problems.
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Plans for an Arduino-based Tram Controller

Today I want to mention one of my other projects: the control system for the Tram line of the Urban Station scene. Now this is a simple, short, out-and-back line, which exists mainly to give me an excuse to buy some of the Tōkyū Setagaya line light-rail vehicles (see the Tram section of my Roster) and to experiment with Tomix’s mini-rail Finetrack. So far I’ve run this manually, with a Kato powerpack. But I want to automate it, since the trams are just supposed to be background activity to make the station look busier, as I concentrate on running my commuter and express EMUs and freight trains.

The problem I had was that I wanted to replicate a two-track line with unidirectional running, and a single track station at each end that let the trains switch between the two tracks, and I wanted to do this with more than one tram running at a time. The track I’m using has slip switches, which allow a train to run through them even with the switch set against it. This lets me leave the switch in one position, and have a train enter the end station from one track and leave on the other, without any switch-control needed. Read More...

What is a Model Railroad? The Design of Sumida Crossing.

What is a model railroad layout, as opposed to a toy train set? Is there a distinction at all? Are they clearly separate or just two ends of a range? I think most people who consider themselves “model railroaders”, even if they will admit to “playing with trains” (and most of us will), would say that there’s a very big difference between a child’s “toy train” and a model railroad layout. Where I suspect we differ is in just what that distinction is. And further, I would also say that model railroaders in different parts of the world have differing views.

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November 2010 Status: Pausing for Thought

After completing the outer loop in September, I took a break from construction. Partly this was because I wanted to run trains, and the next bit of construction I had planned would require disrupting that for a time. Partly it was because I had a number of loose ends I needed to catch up on (chronicled in past musings). And a part of it was an inability to nail down the final design of the Riverside Station track, which was the next thing I needed to work on.
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LocoNet: A DCC Control Bus

DCC is really about getting power and control information to the track. But there’s another side to it: how do the commands from the throttle (the controls) get to the DCC system, and how do different parts of the DCC system communicate with each other? The first part isn’t covered by the NMRA’s DCC standards, so each manufacturer does the throttle-to-command-station link in their own proprietary manner. The second part is partially standardized, as the NMRA has Recommended Practice RP-9.1.2 Power Station Interface to describe how a command station sends commands to booster stations, but they don’t say anything about how devices like stationary decoders or occupancy detectors report their status, although there’s a draft of a standard for an “NMRAnet” control bus being developed which will probably fill this gap, someday.
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Track Voltage, Motor Voltage, and DCC

As I’m finishing up the wiring for the two upper-level loops (one of which will be DCC-only, the other will be the switchable DC/DCC line), I’m also getting my DCC electronics set up and ready for use. There are several aspects to this, and I’ll cover others in future musings. But today I’m going to write about track and motor voltage. I could have just used the command station as it came, and it probably would have worked fine. But I like understanding exactly what’s going on under the hood, and so I ran a number of tests and spent some time researching what the track voltage should be, and why, and what that meant for the motor on a train. And if I ever add a booster, it will be important for it and the command station to be set to output the same voltage (this avoids problems when a train bridges between two power districts), so I may as well pick a voltage now.
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Grade Crossing Plans

I should be building the topography under the soon-to-be Riverside Station scene’s Commuter Station, instead I’m still obsessing over the scenery where that scene meets the River Crossing scene, and specifically the exact design of the grade crossing I’m going to build there, someday.
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Riverside Station Subway Foam

And finally, work begins on the Riverside Station scene in earnest. The initial focus will be on getting the Rapid/Shinkansen tracks operational. This is the outer loop, that crosses this scene in the front, running above the subway station at the right end of the scene. To do that, foam for the left portion needs to be shaped and painted, which is relatively simple (and was mostly done this weekend, although there’s still a bit of green to be added after some of the primer dries).

The real work will be getting the roof over the subway station built (and putting in the Subway station itself). This hasn’t been done yet, although the plan is final: a strip of foam will form the riverbank, and hold up one edge of a sheet of 0.080” (2mm) styrene that forms the roof of the station as well as the roadbed of the Rapid/Shinkansen tracks. The front edge will be held up by a half-inch strip of 1/8” aluminum supported on wooden posts, just over the cut-out “windows” that provide a view of the subway.
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More Electrical Work

Rather than turning my attention immediately to the Riverside Station scene, I decided to get the electrical systems ready for the eventual use of the two “ground level” loops, which will require DCC. And that meant I needed to finalize my plans. And although most of them had been worked out last year, and revised (in my head if nowhere else) over the winter, there was still a bit of planning needed before I was ready to start cutting wire. This had to encompass the DCC systems (both power and the LocoNet control bus) as well as the various power strips to supply them, and some additional power supplies for eventual LED lighting. I’d started thinking more intensely about this while I was working on the wiring recently, but needed to bring that to conclusion and write down the results.
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May 2010 Status - Carving Foam

Time marches on, but it seems to be crawling on the banks of the Sumida. The hillside covering the subway has made little apparent progress over the last month, going from squarish blocks of pink foam to carved, but still pink, sections, which only just received a first coat of primer (and have yet to be glued in place).
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Riverbank Scenery and April 2010 Status

April was a fairly busy month. The Urban Station scene received a tram line, and had the viaduct station structure finished. I also built the second level of the unsceniced return curves at the far end of the layout. And then I began working on the other bank of the large river (I’d done the far bank back in February).

I hadn’t done much on the riverbank by the end of the month, although it’s progressed a bit since then. The temporary expressway has been “completed” with the addition of some construction paper guardrails and support beams, as well as being lowered 1.5 cm. I’ve also rough-cut the foam that will go under it, although it needs to be trimmed back a bit, and then shaped to provide a levee up to the level of the bridge crossing the river, with a sloping hillside above it. Read More...

Temporary Bridge and Expressway

In trying to plan out the shape of the hillside that separates the large river from the two lengthwise scenes, I started laying out the road that will cross over the hill using white posterboard marked with lanes using black pen. This worked pretty well, and led to the idea of constructing a temporary bridge over the river using gray-faced foam core marked with fine-tipped paint markers I found in a local arts & crafts store. Read More...

Viaduct Station Extensions

The elevated station was originally intended to be made entirely using Kato’s Viaduct Station (23-230) and Viaduct Platform Extension Set (23-232) sets. The problem was that at the ends, the flat supports I was using to hold it up would come down into the space needed by the subway train, and raising it up another quarter inch wasn’t very desirable. Without those supports, the plastic tended to sag where it was unsupported. Read More...

Upper Level Return Tracks

I took a short break from working on the elevated station to assemble the upper level of the unsceniced end, as well as a couple of lower-level (i.e., subway or “water” level) sections of plywood adjacent to and extending the Urban Station and Riverside Station scenes. I also decided how to end the Urban Station scene: on the extension will be a small canal, with the “commercial avenue” continuing over it on a bridge. This is based (very roughly) on the Yoko-jikkengawa river. Read More...

A Tram Line for Sumida Crossing

The latest change to the evolving design of the Urban Station scene is the addition of a light rail line, or tram as they’re commonly called in Japan. This is a simple half-loop of double-track, with stub terminals at each end, and one mid-route station. The line begins immediately under the main station, heads towards the river and curves across the “commercial avenue” that parallels the station, then runs along behind the row of buildings until it reaches the far end of the scene, away from the river. This use of a private right-of-way running behind buildings is typical of the two remaining tram lines in Tōkyō. Read More...

February 2010 Status - Upper Level Beginnings

The “village” section of the River Crossing scene has been painted, with cork and basic ground cover (plaster cloth) applied. Much remains to be done, including the stonework of the embankment against the river, before scenery is likely to progress beyond this. But the goal of hiding the pink foam here, and getting the track in place, is done. Read More...

A Final Track Plan, I Hope

I spent most of the last month refining the track plan, first with the height and approach tracks of the Urban Station, and more recently with the mess of track at the right end of the Riverside Station scene (above). This last part has always been a headache, as I just couldn’t get everything I wanted to come together.
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Looking at Catenary

Catenary, the wire hanging above the track, is a significant scenic element of an electric railroad line. There are many types of catenary wiring, and probably even more types of poles or other structures from which it hangs.
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December 2009 Status - Subway Track in Place

The subway level track is nearly complete, with the underlying foam and cork glued down, and the Unitrack in place. Read More...

Inaugural Train

The first train ran tonight. As you can see, the table is still a bit unfinished. I added the legs and framing for the end that won’t have scenery, and put down the plywood for the subway level return loop. Read More...

September 2009 Status

The tables (phase 1, excluding the end section with the helix) are all assembled and mounted to the legs, with scenery backdrops and paint. That’s taken more than a month (after a couple of months of planning, mostly deciding on a track plan). I’m still in the design phase for the electrical systems. After some experiments with foam height and bridges, the design of the subway (and its implications for how many foam layers I will use) is done (I hope). Read More...